![]() ![]() Increase total cost for magical enhancement by 2,000 gp for cold iron weapons. You are berserk until you start your turn with no creatures within 60 feet of you that you can see or hear. Masterwork weapons have a +1 enhancement bonus on attack rolls. Type: Martial Melee Weapon Cost: 10 gp Weight: 4 lbs. If you have multiple possible targets, you attack one at random. FULLY FUNCTIONAL AXE - you can chop the wood and do other activities similar to that. Edit 3: Thank you to TerraPhane for a great idea. When it reaches that point, the weapon vanishes in an explosion, and. As an action, you can hurl the weapon up to 120 feet to a point you can see. 1d8 slashing - versatile (1d10) You gain a +2 bonus to attack and damage rolls made with this magic weapon. Edit 2: One idea I had was for an axe that can explode dealing 1d8 fire damage to all creatures within 5 feet including himself. Martial weapon (battle axe), melee weapon, rare (Requires Attunement) 2 lb. Note: The product is not compatible with. If you can make extra attacks as part of the Attack action, you use those extra attacks, moving to attack the next nearest creature after you fell your current target. TLDR Need ideas for a magic great axe that doesn't just give stat bonuses, but more options in combat. G6 Battle Axe Throne USB Extender Mouse Keyboard Converter for Android 4.4 and IOS 6.0 Mobile Tablet Accessories. While berserk, you must use your action each round to attack the creature nearest to you with the axe. Whenever a hostile creature damages you while the axe is in your possession, you must succeed on a DC 15 Wisdom saving throw or go berserk. You also have disadvantage on attack rolls with weapons other than this one, unless no foe is within 60 feet of you that you can see or hear. Proficiency with a greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it. Its drop forged and features a wide curved cutting edge that terminates in horns or points on the. Type: Martial Melee Weapon Cost: 30 gp Weight: 7 lbs. Your castle is now under siege by aliens from the sky and your army has gone. Slashing Pick, light 4 gp 1d3 1d4 x4 3 lb. Bludgeoning Handaxe 6 gp 1d4 1d6 x3 3 lb. Unlike the additional cost, the increase the weapon's hardness and hit points are only gained from its enhancement bonus. Slashing Hammer, light 1 gp 1d3 1d4 x2 20 ft. Masterwork weapons have a +1 enhancement bonus on attack rolls. Its a cutting, chopping, stabbing dynamo that any Viking worth his salt would, would envy. Magical enchantments cost an additional 2,000 gp. As long as you remain cursed, you are unwilling to part with the axe, keeping it within reach at all times. Our Viking Battle Axe is intended to be used as a stand-alone weapon, but it can be paired effectively with a sword, shield, or long sax. The data may have slight differences compared to the information presented in-game due to minor rounding variations.You gain a +1 bonus to attack and damage rolls made with this weapon. In addition, while you are attuned to this weapon, your hit points maximum increases by 1 for each level you have attained.Ĭurse. This axe is cursed, and becoming attuned to it extends the curse to you. Note: The table above has been generated based off of skill growth information presented in-game.Increases Attack Speed, Hit Rate, and Physical Atk. Inquisitors are trained to wield gigantic axes as if they weigh nothing.
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